Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
    Vendor:   NVIDIA
    VRAM:     1989 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\DynamicWaterNativeWrapper.dll (this message is harmless)
Loading E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\DynamicWaterNativeWrapper.dll into Unity Child Domain
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.058 seconds
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\MATTS FOLDER\WORK\UNITY 3D\Games\Unity_5_2014-Present\_ADVENTURE_Genre\Silent_Santa_3_ChristmasEdition2016\Silent_Santa_3 Play_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on DW_PoolGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on DW_ObstructionGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on DW_BoatGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on DW_MainMenuGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on DW_BuoyancyGUI
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<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.193339 ms
16:9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 10b8 -> priority: 1 
  Thread -> id: 1dd8 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Galactic Sudios/Ultra Emissive Particles': fallback shader 'ParticleAdditive' not found
D3D shader create error for vertex shader [0x80070057]
WARNING: Shader Unsupported: 'Hidden/CopyShadowParams' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/CopyShadowParams' - Setting to default shader.
UnloadTime: 0.401111 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2351.
Total: 0.984122 ms (FindLiveObjects: 0.108939 ms CreateObjectMapping: 0.054303 ms MarkObjects: 0.482399 ms  DeleteObjects: 0.337479 ms)

Script *-AutoFadeAlternative-* warning: the script has been never used in the scene!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

